LV Las Vegas Raiders · TE· #87

Michael Mayer

Age
25
Height
6'4"
Weight
256 lbs
College
Notre Dame
Drafted
2023, No. 35 overall (LV)
Experience
4th NFL season

51

Overall grade

17th of 38 tight ends

Typical

about average; 50 is average

Grades updated Rechecked every few hours on game days

The read

Michael grades about average among tight ends so far, with no number far from the middle.

Written from his numbers, not from film. 5 games are behind the season figures.

How he stacks up

Every graded stat at a glance, against all the tight ends in the league.

  • Drop rate0.0%1st of 34small sample
  • Catches over expected+8.3 pts8th of 38small sample
  • EPA per target+0.2418th of 38small sample
  • Share of the team's passes13%20th of 38
  • Yards after catch over expected−0.6 yds22nd of 36small sample

Left is the worst at his job, right is the best, and the line down the middle is average. The bubble is his percentile: 90 means better than nine in ten qualifying tight ends. Faded bars are still small samples.

How he has progressed

Where he has ranked among tight ends after each week, and every game behind it.

WorstMiddleBestrecent12345Week 2: 37th percentileWeek 3: 54th percentileWeek 4: 61st percentileWeek 5: 54th percentile54th

Season rank climbed: 37th to 54th percentile since Wk 2.

The line is his season-to-date rank among players at his position after each week, from 100 (the best) to 0 (the worst). It rises when he passes other players, not when he has one big game. Early weeks are noisier because fewer plays are behind them. The shaded weeks are the recent stretch.

EPA per target game by game
WeekOpponentThat gametargetsSeason rank after
1vs MIA+0.017–
2vs LAC+0.31437th pct
3vs NO+1.10354th pct
4vs KC+0.171061st pct
5vs NE−0.28154th pct

One game is a small sample: a single stat over 5 targets can swing on a handful of plays. Shaded rows are the recent stretch.

The numbers, in context

Each one against every tight end with at least 12 targets. Right on the strip is better.

EPA per target

Typical

+0.24

18th of 38 tight ends · top 48%

Expected points added: how many points the play added to (or took from) the offense's scoring chances, given the down, the distance and the field position. Every target counts, caught or not, so a receiver cannot hide behind a catch total.

The box score: Receiving yards rise with targets, not with what the targets were worth.

Does it show up in winning? Across 64 games league-wide, teams won 69% of the time when their tight end was in the best third on EPA per target, and 24% when he was in the worst third.

Last 2 games: +0.13 (11) vs +0.33 before−3.3grade points downWithin the noise

Small sample: could move a lot · 25 targets · true level likely −0.27 to +0.75

Catches over expected

Well above typical

+8.3 pts

8th of 38 tight ends · top 22%

His catch rate compared with what each target's difficulty predicted. +4 means he catches 4 more of every 100 targets than the throws suggested.

The box score: Catch rate rewards the receiver who is only thrown easy passes.

Does it show up in winning? Across 63 games league-wide, teams won 60% of the time when their tight end was in the best third on catches over expected, and 33% when he was in the worst third.

Last 2 games: +6.4 pts (11) vs +9.8 pts before−3.8grade points downWithin the noise

Small sample: could move a lot · 25 targets · true level likely −6.2 pts to +22.8 pts

Yards after catch over expected

Below typical

−0.6 yds

22nd of 36 tight ends · bottom 42%

The yards he gains after the catch compared with what a typical receiver gets from that spot. It separates the player who makes defenders miss from the one who is simply open.

The box score: Yards after the catch is a total, not a comparison with where he caught it.

Does it show up in winning? Across 69 games league-wide, teams won 59% of the time when their tight end was in the best third on yards after catch over expected, and 39% when he was in the worst third.

Last 2 games: −0.5 yds (9) vs −0.6 yds before+4.1grade points upWithin the noise

Small sample: could move a lot · 20 catches · true level likely −2.8 yds to +1.6 yds

Drop rate

Elite

0.0%lower is better

1st of 34 tight ends · top 3%

Passes charted as drops, per target. Fewer is better. Almost everyone has few, so it is shown but not counted in his overall grade.

The box score: Drops are not an official stat.

Does it show up in winning? Across 52 games league-wide, a good or bad game on drop rate from a tight end has not lined up much with his team winning (41% wins in the best third, 65% in the worst).

Last 2 games: 0.0% (10) vs 0.0% before−2.6grade points downWithin the noise

Small sample: could move a lot · 24 targets · true level likely -6.5% to 6.5%

Share of the team's passes

Typical

13%

20th of 38 tight ends · bottom 50%

The portion of his team's pass attempts that were thrown to him, in the games he was targeted. It shows whether he is the focus of the offense.

The box score: Targets and receptions do not say how big the offense's passing game was.

Does it show up in winning? Across 172 games league-wide, teams won 56% of the time when their tight end was in the best third on share of the team's passes, and 37% when he was in the worst third.

Last 2 games: 12% (11) vs 14% before−4.6grade points downWithin the noise

Sample still growing · 25 targets · true level likely 9% to 18%

How he plays

Tendencies: how his game differs from the tight ends around him. These are not better or worse, only different, and often say as much about the offense or defense he plays in as about him.

Average depth of target

Style

4.7 yds

Works the short game, and more so than almost any of the tight ends. A typical one is 6.3 yds.

How far downfield his targets are, on average. It is a role, not a grade.

Small sample: could move a lot · 25 targets

Deep targets

Style

0%

Rarely goes deep, and more so than almost any of the tight ends. A typical one is 6%.

The share of his targets that are 20 or more yards downfield.

Sample still growing · 25 targets

Contested targets

Style

4%

Gets targeted in open space, and more so than almost any of the tight ends. A typical one is 13%.

The share of his targets charted as contested: a defender is on him at the catch point. It says how he is used, not whether he wins.

Sample still growing · 24 targets

Screen targets

Style

4%

Right around the middle of tight ends: a typical one is 5%.

The share of his targets that are screen passes, a sign his yards come from the offense's design.

Sample still growing · 24 targets

Playing time

He has played in 4 of his team's 4 games with snap counts, on the field for about 85% of the team's offensive plays when he plays.

Each column is a game: the share of his team's offensive snaps he played. 80% means about 8 of every 10 plays. “Out” means he did not play; a question mark means snap counts are not posted yet. Shaded games are the recent stretch.

Game by game

Every game this season: how it ended for his team, how much he played, his box score, and the advanced numbers from that one game. One game is a small sample, so read the right-hand columns as a snapshot, not his level.

Michael Mayer game by game
GameResultSnapsTgtRecYdsTDEPA/targetCROEYAC over exp.Target share
Wk 1 vs MIAW 27–1381%76320+0.01+8.5 pts−2.7 yds24%
Wk 2 vs LACW 26–1484%43230+0.31−4.9 pts−0.6 yds13%
Wk 3 vs NOW 35–2787%33321+1.10+32.1 pts+5.7 yds8%
Wk 4 vs KCL 27–3088%108820+0.17+5.1 pts+0.1 yds20%
Wk 5 vs NEL 17–45–1120−0.28+19.6 pts−5.5 yds3%

The box score

The traditional totals, with where each ranks among tight ends. A total rewards volume, which is why the advanced numbers above matter.

Michael Mayer box score totals
StatTotalRank
Targets2515th of 38
Receptions2110th of 38
Receiving yards17117th of 38
Receiving touchdowns116th of 38

Players with a similar profile

The tight ends whose grades are closest to his across the same stats. Similar means similar numbers, not the same style of play.

Ranks are among players at the same job who have enough plays to be graded. Grades and rankings come from play-by-play, charting and snap-count data, so they cannot see blocking, route running or assignments. See how the grades work.

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Data: nflverse play-by-play, CC BY 4.0. Also FTN charting, Pro Football Reference advanced stats, snap counts and injury reports, all through nflverse. Calculations and charts by Raiders Rundown.