ARI Arizona Cardinals · RB· #4

Jeremiyah Love

Age
21
Height
6'0"
Weight
212 lbs
College
Notre Dame
Drafted
2026, No. 3 overall (AZ)
Experience
Rookie

49

Overall grade

29th of 54 running backs

Typical

about average; 50 is average

Grades updated Rechecked every few hours on game days

The read

The number holding him back is explosive runs: 3.0%, 50th of 54.

Written from his numbers, not from film. 5 games are behind the season figures.

How he stacks up

Every graded stat at a glance, against all the running backs in the league.

  • Success rate43%13th of 54small sample
  • Yards after contact2.0 yds19th of 51small sample
  • EPA per carry−0.0825th of 54small sample
  • Broken tackles3.6 per 10036th of 51
  • Stuffed runs24%49th of 54small sample
  • Explosive runs3.0%50th of 54

Left is the worst at his job, right is the best, and the line down the middle is average. The bubble is his percentile: 90 means better than nine in ten qualifying running backs. Faded bars are still small samples.

How he has progressed

Where he has ranked among running backs after each week, and every game behind it.

WorstMiddleBestrecent12345Week 2: 49th percentileWeek 3: 67th percentileWeek 4: 72nd percentileWeek 5: 55th percentile55th

Season rank holding near the 55th percentile since Wk 2.

The line is his season-to-date rank among players at his position after each week, from 100 (the best) to 0 (the worst). It rises when he passes other players, not when he has one big game. Early weeks are noisier because fewer plays are behind them. The shaded weeks are the recent stretch.

EPA per carry game by game
WeekOpponentThat gamecarriesSeason rank after
1vs LAC+0.0311–
2vs SEA−0.28949th pct
3vs SF+0.092167th pct
4vs NYG−0.021472nd pct
5vs DET−0.371255th pct

One game is a small sample: a single stat over 13 carries can swing on a handful of plays. Shaded rows are the recent stretch.

The numbers, in context

Each one against every running back with at least 20 carries. Right on the strip is better.

EPA per carry

Typical

−0.08

25th of 54 running backs · top 47%

Expected points added: how many points the play added to (or took from) the offense's scoring chances, given the down, the distance and the field position. A 4-yard run on 3rd-and-8 loses points even though it gains yards.

The box score: Yards per carry credits a 5-yard run on 3rd-and-15 and ignores the goal-line carry that scores.

Does it show up in winning? Across 153 games league-wide, teams won 60% of the time when their running back was in the best third on EPA per carry, and 46% when he was in the worst third.

Last 2 games: −0.18 (26) vs −0.01 before−7.4grade points downWithin the noise

Small sample: could move a lot · 67 carries · true level likely −0.27 to +0.12

Success rate

Well above typical

43%

13th of 54 running backs · top 25%

How often a carry gains enough to keep the offense on schedule.

The box score: Rushing yards pile up on carries that did not help.

Does it show up in winning? Across 153 games league-wide, teams won 67% of the time when their running back was in the best third on success rate, and 49% when he was in the worst third.

Last 2 games: 38% (26) vs 46% before−7.4grade points downWithin the noise

Small sample: could move a lot · 67 carries · true level likely 33% to 53%

Explosive runs

Among the weakest

3.0%

50th of 54 running backs · bottom 10%

The share of his carries that go 10 yards or more.

The box score: A long run is in the yardage total but its frequency is not.

Does it show up in winning? Across 153 games league-wide, teams won 74% of the time when their running back was in the best third on explosive runs, and 45% when he was in the worst third.

Last 2 games: 3.9% (26) vs 2.4% before+3.0grade points upWithin the noise

Sample still growing · 67 carries · true level likely -1.1% to 7.1%

Yards after contact

Above typical

2.0 yds

19th of 51 running backs · top 38%

Yards he gains per carry after the first defender touches him. The blockers have done their job by then; this part is the back.

The box score: Rushing yards credit the line and the back alike.

Does it show up in winning? Across 128 games league-wide, teams won 71% of the time when their running back was in the best third on yards after contact, and 50% when he was in the worst third.

Last 2 games: 2.9 yds (14) vs 1.7 yds before+11.7grade points upLeaning that way

Small sample: could move a lot · 55 carries · true level likely 1.3 yds to 2.7 yds

Broken tackles

Below typical

3.6 per 100

36th of 51 running backs · bottom 32%

Tackles he breaks per 100 carries, as charted by Pro Football Reference.

The box score: A broken tackle is not recorded anywhere in the box score.

Does it show up in winning? Across 128 games league-wide, a good or bad game on broken tackles from a running back has not lined up much with his team winning (62% wins in the best third, 55% in the worst).

Last 2 games: 0.0 per 100 (14) vs 4.9 per 100 before−5.6grade points downWithin the noise

Sample still growing · 55 carries · true level likely -0.6 per 100 to 7.9 per 100

Stuffed runs

Among the weakest

24%lower is better

49th of 54 running backs · bottom 12%

The share of his carries that gain nothing or lose yards. Fewer is better, and the line shares the blame.

The box score: Hidden inside the yards per carry.

Does it show up in winning? Across 153 games league-wide, a good or bad game on stuffed runs from a running back has not lined up much with his team winning (60% wins in the best third, 53% in the worst).

Last 2 games: 31% (26) vs 20% before−6.3grade points downLeaning that way

Small sample: could move a lot · 67 carries · true level likely 15% to 33%

How he plays

Tendencies: how his game differs from the running backs around him. These are not better or worse, only different, and often say as much about the offense or defense he plays in as about him.

Yards before contact

Style

2.1 yds

Right around the middle of running backs: a typical one is 2.3 yds.

Yards per carry before a defender touches him. That is mostly the line and the scheme, so it is shown, not graded.

Sample still growing · 55 carries

Runs to the edge

Style

43%

Gets to the edge, and more so than almost any of the running backs. A typical one is 25%.

The share of his carries run around the end instead of between the tackles.

Sample still growing · 46 carries

Carries from shotgun

Style

21%

Runs from under center, more than most running backs. A typical one is 34%.

The share of his carries that start with the quarterback in shotgun, a sign of what kind of run game he lives in.

Solid sample · 67 carries

Playing time

He has played in 4 of his team's 4 games with snap counts, on the field for about 48% of the team's offensive plays when he plays.

Each column is a game: the share of his team's offensive snaps he played. 80% means about 8 of every 10 plays. “Out” means he did not play; a question mark means snap counts are not posted yet. Shaded games are the recent stretch.

Game by game

Every game this season: how it ended for his team, how much he played, his box score, and the advanced numbers from that one game. One game is a small sample, so read the right-hand columns as a snapshot, not his level.

Jeremiyah Love game by game
GameResultSnapsCarYdsTDEPA/carrySuccess10+ yd runsYAC/carry
Wk 1 vs LACW 26–1443%11411+0.0327%9.1%2.4 yds
Wk 2 vs SEAL 7–3140%9290−0.2833%0.0%1.2 yds
Wk 3 vs SFL 30–3664%21900+0.0962%0.0%1.6 yds
Wk 4 vs NYGL 24–3645%14630−0.0250%7.1%2.9 yds
Wk 5 vs DETL 21–45–12220−0.3725%0.0%–

The box score

The traditional totals, with where each ranks among running backs. A total rewards volume, which is why the advanced numbers above matter.

Jeremiyah Love box score totals
StatTotalRank
Carries6719th of 54
Rushing yards24522nd of 54
Rushing touchdowns129th of 54

Players with a similar profile

The running backs whose grades are closest to his across the same stats. Similar means similar numbers, not the same style of play.

Ranks are among players at the same job who have enough plays to be graded. Grades and rankings come from play-by-play, charting and snap-count data, so they cannot see blocking, route running or assignments. See how the grades work.

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Data: nflverse play-by-play, CC BY 4.0. Also FTN charting, Pro Football Reference advanced stats, snap counts and injury reports, all through nflverse. Calculations and charts by Raiders Rundown.