NO New Orleans Saints · RB· #41

Alvin Kamara

Age
31
Height
5'10"
Weight
215 lbs
College
Tennessee; Hutchinson CC; Alabama
Drafted
2017, No. 67 overall (NO)
Experience
10th NFL season

45

Overall grade

41st of 54 running backs

Well below typical

below average; 50 is average

Grades updated Rechecked every few hours on game days

The read

Alvin grades below average among running backs so far, with no number far from the middle.

Lately he is playing better. EPA per carry is +0.26 over the last 2 games (10 carries), against −0.28 before that. A few plays could easily explain this. Worth watching, not worth believing yet.

Back in the lineup: He missed 1 game earlier, then played all of the last 1 game, on the field for about 4 of every 10 plays when he plays.

Written from his numbers, not from film. 4 games are behind the season figures.

How he stacks up

Every graded stat at a glance, against all the running backs in the league.

  • Stuffed runs14%13th of 54small sample
  • Broken tackles8.0 per 10019th of 51small sample
  • EPA per carry−0.0926th of 54small sample
  • Yards after contact1.4 yds41st of 51small sample
  • Success rate32%44th of 54small sample
  • Explosive runs3.6%46th of 54small sample

Left is the worst at his job, right is the best, and the line down the middle is average. The bubble is his percentile: 90 means better than nine in ten qualifying running backs. Faded bars are still small samples.

How he has progressed

Where he has ranked among running backs after each week, and every game behind it.

WorstMiddleBestrecent12345Week 3: 21st percentileWeek 4: 55th percentileWeek 5: 53rd percentile53rd

Season rank climbed: 21st to 53rd percentile since Wk 3.

The line is his season-to-date rank among players at his position after each week, from 100 (the best) to 0 (the worst). It rises when he passes other players, not when he has one big game. Early weeks are noisier because fewer plays are behind them. The shaded weeks are the recent stretch.

EPA per carry game by game
WeekOpponentThat gamecarriesSeason rank after
2vs BAL−0.429–
3vs LV−0.14921st pct
4vs ATL+0.44755th pct
5vs MIN−0.17353rd pct

One game is a small sample: a single stat over 7 carries can swing on a handful of plays. Shaded rows are the recent stretch.

The numbers, in context

Each one against every running back with at least 20 carries. Right on the strip is better.

EPA per carry

Typical

−0.09

26th of 54 running backs · top 49%

Expected points added: how many points the play added to (or took from) the offense's scoring chances, given the down, the distance and the field position. A 4-yard run on 3rd-and-8 loses points even though it gains yards.

The box score: Yards per carry credits a 5-yard run on 3rd-and-15 and ignores the goal-line carry that scores.

Does it show up in winning? Across 153 games league-wide, teams won 60% of the time when their running back was in the best third on EPA per carry, and 46% when he was in the worst third.

Last 2 games: +0.26 (10) vs −0.28 before+26.8grade points upLeaning that way

Small sample: could move a lot · 28 carries · true level likely −0.39 to +0.22

Success rate

Well below typical

32%

44th of 54 running backs · bottom 21%

How often a carry gains enough to keep the offense on schedule.

The box score: Rushing yards pile up on carries that did not help.

Does it show up in winning? Across 153 games league-wide, teams won 67% of the time when their running back was in the best third on success rate, and 49% when he was in the worst third.

Last 2 games: 40% (10) vs 28% before+12.9grade points upWithin the noise

Small sample: could move a lot · 28 carries · true level likely 17% to 47%

Explosive runs

Well below typical

3.6%

46th of 54 running backs · bottom 17%

The share of his carries that go 10 yards or more.

The box score: A long run is in the yardage total but its frequency is not.

Does it show up in winning? Across 153 games league-wide, teams won 74% of the time when their running back was in the best third on explosive runs, and 45% when he was in the worst third.

Last 2 games: 0.0% (10) vs 5.6% before−8.0grade points downWithin the noise

Small sample: could move a lot · 28 carries · true level likely -4.2% to 11.3%

Yards after contact

Well below typical

1.4 yds

41st of 51 running backs · bottom 22%

Yards he gains per carry after the first defender touches him. The blockers have done their job by then; this part is the back.

The box score: Rushing yards credit the line and the back alike.

Does it show up in winning? Across 128 games league-wide, teams won 71% of the time when their running back was in the best third on yards after contact, and 50% when he was in the worst third.

Last 2 games: 1.6 yds (7) vs 1.3 yds before

Small sample: could move a lot · 25 carries · true level likely 0.4 yds to 2.4 yds

Broken tackles

Above typical

8.0 per 100

19th of 51 running backs · top 38%

Tackles he breaks per 100 carries, as charted by Pro Football Reference.

The box score: A broken tackle is not recorded anywhere in the box score.

Does it show up in winning? Across 128 games league-wide, a good or bad game on broken tackles from a running back has not lined up much with his team winning (62% wins in the best third, 55% in the worst).

Last 2 games: 0.0 per 100 (7) vs 11.1 per 100 before

Small sample: could move a lot · 25 carries · true level likely -1.3 per 100 to 17.3 per 100

Stuffed runs

Well above typical

14%lower is better

13th of 54 running backs · top 25%

The share of his carries that gain nothing or lose yards. Fewer is better, and the line shares the blame.

The box score: Hidden inside the yards per carry.

Does it show up in winning? Across 153 games league-wide, a good or bad game on stuffed runs from a running back has not lined up much with his team winning (60% wins in the best third, 53% in the worst).

Last 2 games: 0% (10) vs 22% before+25.8grade points upA clear change

Small sample: could move a lot · 28 carries · true level likely 3% to 26%

How he plays

Tendencies: how his game differs from the running backs around him. These are not better or worse, only different, and often say as much about the offense or defense he plays in as about him.

Yards before contact

Style

1.6 yds

Gets little room, and more so than almost any of the running backs. A typical one is 2.3 yds.

Yards per carry before a defender touches him. That is mostly the line and the scheme, so it is shown, not graded.

Small sample: could move a lot · 25 carries

Carries from shotgun

Style

39%

Right around the middle of running backs: a typical one is 34%.

The share of his carries that start with the quarterback in shotgun, a sign of what kind of run game he lives in.

Sample still growing · 28 carries

Playing time

He has played in 3 of his team's 4 games with snap counts, on the field for about 33% of the team's offensive plays when he plays.

Back in the lineup. He missed 1 game earlier, then played all of the last 1 game, on the field for about 4 of every 10 plays when he plays.

Each column is a game: the share of his team's offensive snaps he played. 80% means about 8 of every 10 plays. “Out” means he did not play; a question mark means snap counts are not posted yet. Shaded games are the recent stretch.

Game by game

Every game this season: how it ended for his team, how much he played, his box score, and the advanced numbers from that one game. One game is a small sample, so read the right-hand columns as a snapshot, not his level.

Alvin Kamara game by game
GameResultSnapsCarYdsTDEPA/carrySuccess10+ yd runsYAC/carry
Wk 2 vs BALW 24–1729%9150−0.4211%0.0%1.3 yds
Wk 3 vs LVL 27–3532%9360−0.1444%11.1%1.3 yds
Wk 4 vs ATLL 24–4538%7232+0.4443%0.0%1.6 yds
Wk 5 vs MINL 13–23–3120−0.1733%0.0%–

The box score

The traditional totals, with where each ranks among running backs. A total rewards volume, which is why the advanced numbers above matter.

Alvin Kamara box score totals
StatTotalRank
Carries2844th of 54
Rushing yards8651st of 54
Rushing touchdowns216th of 54

Players with a similar profile

The running backs whose grades are closest to his across the same stats. Similar means similar numbers, not the same style of play.

Ranks are among players at the same job who have enough plays to be graded. Grades and rankings come from play-by-play, charting and snap-count data, so they cannot see blocking, route running or assignments. See how the grades work.

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Data: nflverse play-by-play, CC BY 4.0. Also FTN charting, Pro Football Reference advanced stats, snap counts and injury reports, all through nflverse. Calculations and charts by Raiders Rundown.