BUF Buffalo Bills · DL· #91

Ed Oliver

Age
28
Height
6'1"
Weight
287 lbs
College
Houston
Drafted
2019, No. 9 overall (BUF)
Experience
8th NFL season

54

Overall grade

29th of 132 edge rushers

Well above typical

about average; 50 is average

Grades updated Rechecked every few hours on game days

The read

Ed grades about average among edge rushers so far, with no number far from the middle.

Lately he is playing better. Pressures per 100 snaps is 7.7 over the last 2 games (52 snaps), against 3.1 before that. A few plays could easily explain this. Worth watching, not worth believing yet.

Back in the lineup: He missed 1 game earlier, then played all of the last 2 games, on the field for about 4 of every 10 plays when he plays.

Written from his numbers, not from film. 3 games are behind the season figures.

How he stacks up

Every graded stat at a glance, against all the edge rushers in the league.

  • Pressures per 100 snaps5.120th of 132small sample
  • Tackles for loss per 100 snaps0.965th of 132small sample
  • Sacks per 100 snaps0.479th of 132small sample

Left is the worst at his job, right is the best, and the line down the middle is average. The bubble is his percentile: 90 means better than nine in ten qualifying edge rushers. Faded bars are still small samples.

How he has progressed

Where he has ranked among edge rushers after each week, and every game behind it.

WorstMiddleBestrecent12345Week 1: 63rd percentileWeek 3: 88th percentileWeek 4: 85th percentile85th

Season rank climbed: 63rd to 85th percentile since Wk 1.

The line is his season-to-date rank among players at his position after each week, from 100 (the best) to 0 (the worst). It rises when he passes other players, not when he has one big game. Early weeks are noisier because fewer plays are behind them. The shaded weeks are the recent stretch.

Pressures per 100 snaps game by game
WeekOpponentThat gamesnapsSeason rank after
1vs HOU3.16563rd pct
3vs LAC10.72888th pct
4vs NE4.22485th pct

One game is a small sample: a single stat over 39 snaps can swing on a handful of plays. Shaded rows are the recent stretch.

The numbers, in context

Each one against every edge rusher with at least 80 snaps. Right on the strip is better.

Pressures per 100 snaps

Well above typical

5.1

20th of 132 edge rushers · top 16%

Sacks, hits and hurries as Pro Football Reference charts them, for every 100 snaps he plays. A pass rusher is doing his job on plays that never become a sack.

The box score: A sack total misses most of what a rusher does and depends on how many snaps he plays.

Does it show up in winning? Across 233 games league-wide, teams won 60% of the time when their edge rusher was in the best third on pressures per 100 snaps, and 47% when he was in the worst third.

Last 2 games: 7.7 (52) vs 3.1 before+18.0grade points upLeaning that way

Small sample: could move a lot · 117 snaps · true level likely 1.7 to 8.6

Sacks per 100 snaps

Typical

0.4

79th of 132 edge rushers · bottom 41%

Sacks for every 100 snaps he plays. Rare, so it swings fast; pressures are the steadier read.

The box score: A sack total ignores how many snaps he played.

Does it show up in winning? Across 233 games league-wide, a good or bad game on sacks per 100 snaps from a edge rusher has not lined up much with his team winning (47% wins in the best third, 60% in the worst).

Last 2 games: 1.0 (52) vs 0.0 before+11.4grade points upWithin the noise

Small sample: could move a lot · 117 snaps · true level likely -1.0 to 1.8

Tackles for loss per 100 snaps

Typical

0.9

65th of 132 edge rushers · top 50%

Plays he ends behind the line of scrimmage, for every 100 snaps.

The box score: Tackles for loss are counted, but never against the snaps he played.

Does it show up in winning? Across 233 games league-wide, a good or bad game on tackles for loss per 100 snaps from a edge rusher has not lined up much with his team winning (53% wins in the best third, 55% in the worst).

Last 2 games: 0.0 (52) vs 1.5 before−10.3grade points downWithin the noise

Small sample: could move a lot · 117 snaps · true level likely -0.6 to 2.3

Playing time

He has played in 3 of his team's 4 games with snap counts, on the field for about 52% of the team's defensive plays when he plays.

Back in the lineup. He missed 1 game earlier, then played all of the last 2 games, on the field for about 4 of every 10 plays when he plays.

Each column is a game: the share of his team's defensive snaps he played. 80% means about 8 of every 10 plays. “Out” means he did not play; a question mark means snap counts are not posted yet. Shaded games are the recent stretch.

Game by game

Every game this season: how it ended for his team, how much he played, his box score, and the advanced numbers from that one game. One game is a small sample, so read the right-hand columns as a snapshot, not his level.

Ed Oliver game by game
GameResultSnapsTklSoloAstTFLSacksPressPBUIntMissedPressures/100TFL/100
Wk 1 vs HOUW 36–3182%5231020003.11.5
Wk 3 vs LACW 24–1641%11000300010.70.0
Wk 4 vs NEL 26–2932%30300.510004.20.0

The box score

The traditional totals, with where each ranks among edge rushers. A total rewards volume, which is why the advanced numbers above matter.

Ed Oliver box score totals
StatTotalRank
Tackles969th of 132
Solo tackles394th of 132
Assisted tackles640th of 132
Tackles for loss173rd of 132
Sacks0.577th of 132
Pressures636th of 132
Passes defended050th of 132
Interceptions010th of 132
Missed tackles070th of 132

Players with a similar profile

The edge rushers whose grades are closest to his across the same stats. Similar means similar numbers, not the same style of play.

Ranks are among players at the same job who have enough plays to be graded. Grades and rankings come from play-by-play, charting and snap-count data, so they cannot see blocking, route running or assignments. See how the grades work.

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Data: nflverse play-by-play, CC BY 4.0. Also FTN charting, Pro Football Reference advanced stats, snap counts and injury reports, all through nflverse. Calculations and charts by Raiders Rundown.