DET Detroit Lions · LB· #55

Derrick Barnes

Age
27
Height
6'0"
Weight
240 lbs
College
Purdue
Drafted
2021, No. 113 overall (DET)
Experience
6th NFL season

50

Overall grade

60th of 132 edge rushers

Typical

about average; 50 is average

Grades updated Rechecked every few hours on game days

The read

Derrick's best number is missed tackles: 0%, 1st of 58 among edge rushers.

The number holding him back is pressures per 100 snaps: 0.8, 117th of 132.

Role is shrinking: When he plays he is on the field for about 7 of every 10 plays lately, down from about 9 of every 10 plays before.

Written from his numbers, not from film. 5 games are behind the season figures.

How he stacks up

Every graded stat at a glance, against all the edge rushers in the league.

  • Missed tackles0%1st of 58
  • Tackles for loss per 100 snaps1.246th of 132
  • Sacks per 100 snaps0.856th of 132small sample
  • Pressures per 100 snaps0.8117th of 132

Left is the worst at his job, right is the best, and the line down the middle is average. The bubble is his percentile: 90 means better than nine in ten qualifying edge rushers. Faded bars are still small samples.

How he has progressed

Where he has ranked among edge rushers after each week, and every game behind it.

WorstMiddleBestrecent12345Week 1: 25th percentileWeek 2: 25th percentileWeek 3: 18th percentileWeek 4: 12th percentile12th

Season rank slipped: 25th to 12th percentile since Wk 1.

The line is his season-to-date rank among players at his position after each week, from 100 (the best) to 0 (the worst). It rises when he passes other players, not when he has one big game. Early weeks are noisier because fewer plays are behind them. The shaded weeks are the recent stretch.

Pressures per 100 snaps game by game
WeekOpponentThat gamesnapsSeason rank after
1vs NO1.37725th pct
2vs BUF1.47425th pct
3vs NYJ0.05718th pct
4vs CAR0.04512th pct

One game is a small sample: a single stat over 63 snaps can swing on a handful of plays. Shaded rows are the recent stretch.

The numbers, in context

Each one against every edge rusher with at least 80 snaps. Right on the strip is better.

Pressures per 100 snaps

Well below typical

0.8

117th of 132 edge rushers · bottom 13%

Sacks, hits and hurries as Pro Football Reference charts them, for every 100 snaps he plays. A pass rusher is doing his job on plays that never become a sack.

The box score: A sack total misses most of what a rusher does and depends on how many snaps he plays.

Does it show up in winning? Across 233 games league-wide, teams won 60% of the time when their edge rusher was in the best third on pressures per 100 snaps, and 47% when he was in the worst third.

Last 2 games: 0.0 (102) vs 1.3 before−4.7grade points downLeaning that way

Solid sample · 253 snaps · true level likely -0.1 to 1.7

Sacks per 100 snaps

Typical

0.8

56th of 132 edge rushers · top 43%

Sacks for every 100 snaps he plays. Rare, so it swings fast; pressures are the steadier read.

The box score: A sack total ignores how many snaps he played.

Does it show up in winning? Across 233 games league-wide, a good or bad game on sacks per 100 snaps from a edge rusher has not lined up much with his team winning (47% wins in the best third, 60% in the worst).

Last 2 games: 0.0 (102) vs 1.3 before−11.0grade points downLeaning that way

Small sample: could move a lot · 253 snaps · true level likely -0.1 to 1.7

Tackles for loss per 100 snaps

Above typical

1.2

46th of 132 edge rushers · top 35%

Plays he ends behind the line of scrimmage, for every 100 snaps.

The box score: Tackles for loss are counted, but never against the snaps he played.

Does it show up in winning? Across 233 games league-wide, a good or bad game on tackles for loss per 100 snaps from a edge rusher has not lined up much with his team winning (53% wins in the best third, 55% in the worst).

Last 2 games: 1.0 (102) vs 1.3 beforeevenWithin the noise

Sample still growing · 253 snaps · true level likely 0.1 to 2.3

Missed tackles

Elite

0%lower is better

1st of 58 edge rushers · top 2%

The share of his tackle chances he missed. Fewer is better.

The box score: Tackle totals reward the player who gets the most chances, not the one who finishes them.

Does it show up in winning? Across 96 games league-wide, a good or bad game on missed tackles from a edge rusher has not lined up much with his team winning (50% wins in the best third, 41% in the worst).

Last 2 games: 0% (9) vs 0% beforeevenWithin the noise

Sample still growing · 22 tackle chances · true level likely -7% to 7%

Playing time

He has played in 4 of his team's 4 games with snap counts, on the field for about 83% of the team's defensive plays when he plays.

Role is shrinking. When he plays he is on the field for about 7 of every 10 plays lately, down from about 9 of every 10 plays before.

Each column is a game: the share of his team's defensive snaps he played. 80% means about 8 of every 10 plays. “Out” means he did not play; a question mark means snap counts are not posted yet. Shaded games are the recent stretch.

Game by game

Every game this season: how it ended for his team, how much he played, his box score, and the advanced numbers from that one game. One game is a small sample, so read the right-hand columns as a snapshot, not his level.

Derrick Barnes game by game
GameResultSnapsTklSoloAstTFLSacksPressPBUIntMissedPressures/100TFL/100Missed
Wk 1 vs NOW 31–3086%5321112101.31.30%
Wk 2 vs BUFL 31–41100%6421110001.41.40%
Wk 3 vs NYJW 31–2486%8531000000.01.80%
Wk 4 vs CARL 26–3260%1100000000.00.00%
Wk 5 vs ARIW 45–21–422100000–––

The box score

The traditional totals, with where each ranks among edge rushers. A total rewards volume, which is why the advanced numbers above matter.

Derrick Barnes box score totals
StatTotalRank
Tackles248th of 132
Solo tackles155th of 132
Assisted tackles916th of 132
Tackles for loss412th of 132
Sacks218th of 132
Pressures291st of 132
Passes defended26th of 132
Interceptions11st of 132
Missed tackles070th of 132

Players with a similar profile

The edge rushers whose grades are closest to his across the same stats. Similar means similar numbers, not the same style of play.

Ranks are among players at the same job who have enough plays to be graded. Grades and rankings come from play-by-play, charting and snap-count data, so they cannot see blocking, route running or assignments. See how the grades work.

← All players

Data: nflverse play-by-play, CC BY 4.0. Also FTN charting, Pro Football Reference advanced stats, snap counts and injury reports, all through nflverse. Calculations and charts by Raiders Rundown.